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Type: Posts; User: msipkema

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  1. Replies
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    Unable to download OpenML SDK

    I've never been able to download the OpenML SDK: I don't receive an email after registering (, which is a bad idea anyway IMHO).
  2. Thread: Alpha2 SDK

    by msipkema
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    Re: Alpha2 SDK

    I haven't been able to register at all, and I don't see why a NDA is necessary anyway...
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    Where is OpenML audio going?

    Is there currently being worked on adding support for synchronous audio to OpenML and other audio related improvements?

    Is there any way for an open source developer like myself to participate in...
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    OpenML alpha SDK download working?

    I don't seem to be able to download the OpenML alpha SDK for Linux. I filled in the registration form and was expecting an email to be able to download the SDK. I did not receive one though and I...
  5. Thread: Util Lib

    by msipkema
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    Re: Util Lib

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by Boardmaster:
    The OpenML working group has been interviewing audio developers to...
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    OpenML sample implementation

    A while ago the dmSDK source was removed from SGI's open source projects site. Is work being done converting it to a ML Digital Media I/O API implementation? An OpenML sample implementation with a...
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    Re: OpenML suitable for low latency audio?

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by cityhunter:
    question : when such behaviour is required? I find buffer system better...
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    Re: OpenML suitable for low latency audio?

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by cityhunter:
    select() seems to be achieved by get wait handle p85 of the spec..... ...
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    OpenML suitable for low latency audio?

    Is OpenML suitable for low latency audio io?

    The way I read the specification there is no way for an application to use a buffer size that is used by the hardware also, so it won't be possible to...
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