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Type: Posts; User: Yours3lf

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  1. Replies
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    Sticky: awesome, thank you! I hope it gets at least...

    awesome, thank you!
    I hope it gets at least AMD/NV support
  2. Replies
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    Sticky: Hi, it's great to see depth texture support,...

    Hi,

    it's great to see depth texture support, but only for 32 bit float, and 16 bit unsigned normalized integer formats. I suppose these would be GL_DEPTH_COMPONENT16 and GL_DEPTH_COMPONENT32F in...
  3. Thread: Wishlist

    by Yours3lf
    Replies
    4
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    2,774

    Re: Wishlist

    recently I bumped into an issue where I badly needed the D24S8 format to be readable in OpenCL. Though using other formats solved the problem, still it'd be great to have that in OCL 1.3 :)
  4. more than 1 read_only image2d_t freezes video card

    Hi,

    I'm trying to read in from more than 1 image2d_t object in my kernel. With one ojbect everything works fine, but with 2, my video card freezes. What am I doing wrong?

    here's the host code:...
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    kernel freezes video output

    Hi,

    I wrote a tile based deferred shading kernel, it compiles, but it makes the video output freeze after a few seconds of running with ~70FPS. Only the graphics card is hanging, the system is...
  6. Thread: Wishlist

    by Yours3lf
    Replies
    4
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    2,774

    Re: Wishlist

    yep and also floating point math functions like mix and reflect.
    according to the OGL specs mix is this function:
    x * ( 1 - a ) + y * a
    where x is the start of the interpolation y is the end and a...
  7. Thread: Wishlist

    by Yours3lf
    Replies
    4
    Views
    2,774

    Re: Wishlist

    oh, and the same goes for special formats like
    GL_RGB9_E5 and
    GL_R11F_G11F_B10F
  8. Re: clCreateFromGLTexture2D returns CL_INVALID_IMAGE_FORMAT_

    ok, I solved it, I figured out from the specs that image2d_t can only be read_only or write_only
  9. Thread: Wishlist

    by Yours3lf
    Replies
    4
    Views
    2,774

    Wishlist

    ability to use clCreateFromGLTexture with OpenGL textures with internal format GL_RGB* and GL_DEPTH_COMPONENT*, that is the hardware depth buffer format.

    ability to read AND write the same...
  10. Re: clCreateFromGLTexture2D returns CL_INVALID_IMAGE_FORMAT_

    ok, so I tried to make a small code that demonstrates my problem, but the problem surprisingly didn't come up, and I don't know why. I'm trying to read AND write a single image2d_t in a kernel, but...
  11. clCreateFromGLTexture2D returns CL_INVALID_IMAGE_FORMAT_DESC

    Hi,

    I'm trying to process textures that are rendered to using FBOs. The rendering part works fine, but when I try to use clCreateFromGLTexture2D it returns CL_INVALID_IMAGE_FORMAT_DESCRIPTOR. I...
  12. Re: getting number of CL-GL interop devices creates sigsegv

    EDIT: I got it solved... the problem was that I didn't initialize the_platform before setting up the_context_properties, now I reorganized the code below so that it works :)
    Thank you for the...
  13. Re: getting number of CL-GL interop devices creates sigsegv

    hi,

    when I start the SimpleGL sample it outputs this:
    $ ./SimpleGL
    Platform 0 : Advanced Micro Devices, Inc.
    Platform found : Advanced Micro Devices, Inc.

    Selected Platform Vendor : Advanced...
  14. getting number of CL-GL interop devices creates sigsegv

    Hi,

    I'm on kUbuntu 11.10 64bit, I downloaded & installed the latest catalyst and app sdk. I tried to reproduce the functionality of the SimpleGL sample app that came with the sdk. However when I...
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    Re: PHP and OpenCL

    ok, so that clearly means no. but it is a good idea isnt it?

    best regards,
    Yours3lf
  16. Replies
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    PHP and OpenCL

    Hi all,

    is there a way to use OpenCL in PHP context?

    if so how?

    I'm curious because on my laptop PHP runs very slow and I need to do heavy database calculations, which often take longer...
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