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Type: Posts; User: EricHosick

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    Re: GetUniformLocation returning -1

    Reply to myself:

    Although the GetUniformLocation is still returning -1, I had mentioned that GetUniformIndices was also returning -1 as follows:



    The example in the book is as follows:
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    GetUniformLocation returning -1

    I have the following uniform block:



    uniform BlobSettings {
    vec4 InnerColor;
    vec4 OuterColor;
    float RadiusInner;
    float RadiusOuter;
    };
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