Pattern drawing like image multiply draw mode
I'm just wondering if there's any way to draw pattern(paint) like drawing image in VG_DRAW_IMAGE_MULTIPLY.
I could not find any.
OpenVG can draw image with some alpha value as its spec document says.
But that image draw mode only applies to vgDrawImage as long as I can find.
I'd like to draw my Pattern Paint in a VGPath with some alpha value.
I'm afraid that it's not possible.
And as far as I concerned, pattern is still a VGImage so if it's not possible, that doesn't make any sense, does it?
Re: Pattern drawing like image multiply draw mode
When you draw a VGImage in VG_DRAW_IMAGE_MULTIPLY mode, OpenVG do (Paint)x(VGImage pixels) operation.
Because the Pattern is a Paint, now i'm just wondering what kind of result you want to achieve: (Pattern Paint)x(Pattern Paint) ?