PXA255 ESOpenGL implementation?
I have a PXA255 based SBC with a 1/2 VGA resolution monochrome LCD panel. It's running arm-linux, and I use the GCC tools chain. In future this may become a color display.
I'm looking for a simple, free and small-footprint solution to displaying 2D graphics on this hardware. My application is written in C++.
I'd like features such as:
- Frame buffering
- True type fonts
- Anti-aliased lines
- Images - bmp, gif or jpeg etc
- Shading (if possible)
- Layers (if possible)
I have no need of desktop windows, mouse input etc etc.
Can anyone recommend a good starting point for me?
Is ES OpenGL suitable? If so, from where can I download an ES OpenGl library which will perform these tasks for me?
Re: PXA255 ESOpenGL implementation?
You might want to have a look at
Klimt, which has a patch for Linux support and might be your best choice at this point. It's neither a complete nor validated implementation of the OpenGL ES API, but it might be good enough to explore. Doesn't have TrueType or anti-aliasing though.
Hope that helps,
[ March 07, 2004: Message edited by: Hans-Martin Will ]