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Forum: Developers Coding:Advanced

For experienced OpenGL/WebGL programmers - advanced topics and discussions here

  1. why readPixels so slow in webGL?

    Started by lfyos, 06-16-2012 10:35 PM
    • Replies: 0
    • Views: 1,594
    06-16-2012, 10:35 PM Go to last post
  2. What is wrong with this code?

    Started by Wolftein, 06-17-2012 10:38 PM
    • Replies: 0
    • Views: 1,604
    06-17-2012, 10:38 PM Go to last post
  3. WebGL...Array constructor

    Started by loku, 02-03-2010 04:09 PM
    • Replies: 3
    • Views: 4,476
    10-20-2011, 04:32 AM Go to last post
  4. webgl rendering system

    Started by giugio, 11-04-2011 04:05 AM
    • Replies: 0
    • Views: 1,851
    11-04-2011, 04:05 AM Go to last post
  5. WebGL physics - collision detection

    Started by hatspencer, 04-21-2011 09:33 AM
    • Replies: 2
    • Views: 3,646
    04-25-2011, 04:34 PM Go to last post
  6. WebGL oddities

    Started by Serge van Keulen, 02-22-2012 12:58 PM
    • Replies: 1
    • Views: 1,687
    03-02-2012, 07:22 AM Go to last post
  7. WebGL animation with audio

    Started by zexx, 12-05-2010 04:25 AM
    • Replies: 4
    • Views: 4,354
    12-06-2010, 04:34 AM Go to last post
    • Replies: 0
    • Views: 1,004
    10-28-2012, 06:01 PM Go to last post
  8. simple js benchmark

    Started by lordghost, 02-03-2010 02:08 PM
    • Replies: 0
    • Views: 3,486
    02-03-2010, 02:08 PM Go to last post
  9. Shader compiler fragility?

    Started by Bruce Sherwood, 04-02-2012 07:50 AM
    • Replies: 4
    • Views: 2,292
    05-17-2012, 08:20 AM Go to last post
  10. shader attributes... always required?

    Started by Achilles4689, 05-27-2011 10:10 PM
    • Replies: 3
    • Views: 2,670
    06-03-2011, 05:21 PM Go to last post
  11. Saving data from the Fragment shader

    Started by williamsma, 05-01-2012 12:39 PM
    • Replies: 2
    • Views: 2,329
    05-09-2012, 10:29 AM Go to last post
  12. Rendering axis-aligned geometry

    Started by Pakka, 03-28-2011 11:36 AM
    • Replies: 5
    • Views: 3,136
    04-16-2011, 10:49 AM Go to last post
  13. Rendering Any Level Of Mipmap

    Started by Rainmaker0929, 06-22-2011 11:04 PM
    • Replies: 1
    • Views: 2,439
    07-16-2011, 11:44 AM Go to last post
  14. Render to / and use texture

    Started by tomvdp, 03-17-2011 07:37 AM
    • Replies: 1
    • Views: 2,375
    03-17-2011, 07:49 AM Go to last post
    • Replies: 1
    • Views: 3,388
    10-02-2010, 08:47 AM Go to last post
  15. Pouring liquid animation

    Started by raminoah, 10-12-2012 01:28 PM
    • Replies: 0
    • Views: 1,332
    10-12-2012, 01:28 PM Go to last post
  16. PixelArray to teximage2d

    Started by jaisins, 11-09-2011 04:26 PM
    • Replies: 1
    • Views: 2,404
    01-31-2012, 04:27 AM Go to last post
  17. Passing arrays to VS

    Started by Achilles4689, 07-07-2011 03:59 PM
    • Replies: 1
    • Views: 2,148
    07-16-2011, 11:41 AM Go to last post
    • Replies: 1
    • Views: 1,895
    09-04-2012, 02:33 AM Go to last post

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