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Forum: Developers Coding:Advanced

For experienced OpenGL/WebGL programmers - advanced topics and discussions here

  1. Loading large Meshes

    Started by Coolcat, 11-04-2009 02:35 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 11,218
    09-01-2011, 04:08 PM Go to last post
  2. Lighting - Lioght Obstruction And Shadows

    Started by LordAshes, 01-28-2012 12:28 PM
    • Replies: 8
    • Views: 9,448
    03-08-2012, 06:16 AM Go to last post
    • Replies: 7
    • Views: 7,733
    07-16-2012, 02:38 PM Go to last post
  3. Issues with using ReadPixels

    Started by Ricola, 04-04-2012 07:06 AM
    • Replies: 6
    • Views: 4,639
    10-15-2012, 10:45 AM Go to last post
  4. Lighting - Shader Langauge - Vector Magnitude

    Started by LordAshes, 01-21-2012 02:49 PM
    • Replies: 5
    • Views: 3,446
    04-20-2012, 11:42 AM Go to last post
  5. Rendering axis-aligned geometry

    Started by Pakka, 03-28-2011 11:36 AM
    • Replies: 5
    • Views: 3,163
    04-16-2011, 10:49 AM Go to last post
  6. Depth peeling

    Started by Bruce Sherwood, 03-19-2012 11:03 AM
    • Replies: 4
    • Views: 3,215
    03-22-2012, 07:21 PM Go to last post
  7. WebGL animation with audio

    Started by zexx, 12-05-2010 04:25 AM
    • Replies: 4
    • Views: 4,387
    12-06-2010, 04:34 AM Go to last post
  8. Shader compiler fragility?

    Started by Bruce Sherwood, 04-02-2012 07:50 AM
    • Replies: 4
    • Views: 2,324
    05-17-2012, 08:20 AM Go to last post
  9. WebGL...Array constructor

    Started by loku, 02-03-2010 04:09 PM
    • Replies: 3
    • Views: 4,502
    10-20-2011, 04:32 AM Go to last post
  10. GPU picking on Ubuntu

    Started by Bruce Sherwood, 12-24-2011 03:25 PM
    • Replies: 3
    • Views: 2,741
    12-27-2011, 12:34 PM Go to last post
  11. shader attributes... always required?

    Started by Achilles4689, 05-27-2011 10:10 PM
    • Replies: 3
    • Views: 2,694
    06-03-2011, 05:21 PM Go to last post
  12. Modifying image-texture-test example

    Started by pion, 12-06-2010 12:25 PM
    • Replies: 3
    • Views: 3,312
    12-06-2010, 06:34 PM Go to last post
  13. Saving data from the Fragment shader

    Started by williamsma, 05-01-2012 12:39 PM
    • Replies: 2
    • Views: 2,355
    05-09-2012, 10:29 AM Go to last post
    • Replies: 2
    • Views: 3,081
    03-28-2012, 04:18 PM Go to last post
  14. WebGL physics - collision detection

    Started by hatspencer, 04-21-2011 09:33 AM
    • Replies: 2
    • Views: 3,679
    04-25-2011, 04:34 PM Go to last post
  15. drawElements with one point

    Started by pjcozzi, 03-25-2011 02:50 PM
    • Replies: 2
    • Views: 3,234
    03-29-2011, 09:50 AM Go to last post
  16. Anti-aliasing

    Started by Ryan, 09-17-2010 11:01 AM
    • Replies: 2
    • Views: 4,004
    12-03-2010, 09:46 PM Go to last post
  17. Missing texture3D

    Started by pion, 01-07-2011 07:32 AM
    • Replies: 2
    • Views: 3,625
    01-12-2011, 01:43 PM Go to last post
  18. Framebuffers and Renderbuffers

    Started by BenjaminDelillo, 02-23-2010 08:30 AM
    • Replies: 2
    • Views: 4,412
    02-23-2010, 03:46 PM Go to last post

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