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Forum: OpenGL ES general technical discussions

Technical questions about OpenGL ES in general. Post questions about fixed function, programmable pipline and safety critical to the message boards for OpenGL ES 1.X and OpenGL ES 2.X respectively

  1. A faster texture upload(to screen)

    Started by akhil, 10-03-2007 12:16 AM
    • Replies: 0
    • Views: 4,884
    10-03-2007, 12:16 AM Go to last post
  2. How does glFrustum and glOrtho affect the z axis?

    Started by akhil, 09-27-2007 12:04 AM
    • Replies: 3
    • Views: 7,127
    10-02-2007, 11:55 PM Go to last post
  3. Curves

    Started by akhil, 09-28-2007 08:35 AM
    • Replies: 3
    • Views: 5,372
    09-29-2007, 08:56 AM Go to last post
  4. alpha test reference value

    Started by wycwang, 09-26-2007 08:10 PM
    • Replies: 2
    • Views: 4,734
    09-27-2007, 06:18 PM Go to last post
  5. How pickup object in opengl ES?

    Started by czaoth, 05-19-2005 08:13 PM
    • Replies: 7
    • Views: 10,664
    09-27-2007, 03:25 AM Go to last post
  6. glDrawTexiOES z parameter on mx31

    Started by akhil, 09-20-2007 06:21 AM
    • Replies: 4
    • Views: 9,023
    09-26-2007, 11:56 PM Go to last post
  7. glutBitmapString mess with my OpenGL ES App

    Started by cobrahc, 09-24-2007 09:05 AM
    • Replies: 1
    • Views: 5,090
    09-25-2007, 02:55 AM Go to last post
    • Replies: 1
    • Views: 5,339
    09-24-2007, 03:02 AM Go to last post
  8. Stipple help

    Started by njackowski, 09-21-2007 08:02 AM
    • Replies: 1
    • Views: 4,462
    09-21-2007, 08:48 AM Go to last post
    • Replies: 2
    • Views: 4,979
    09-21-2007, 08:42 AM Go to last post
  9. PowerVR ES1.1 supports GL_LINE_LOOP accleration?

    Started by danielkim, 09-19-2007 11:02 PM
    • Replies: 1
    • Views: 4,838
    09-21-2007, 06:09 AM Go to last post
  10. Anti Aliased triangles

    Started by akhil, 09-20-2007 06:07 AM
    • Replies: 1
    • Views: 4,758
    09-20-2007, 12:19 PM Go to last post
  11. "required extension" and "core addition"

    Started by wycwang, 09-17-2007 02:59 AM
    • Replies: 2
    • Views: 5,793
    09-19-2007, 02:11 PM Go to last post
  12. any trick to accelerate vecter normalize?

    Started by wycwang, 09-04-2007 07:07 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 10,422
    09-18-2007, 08:12 PM Go to last post
  13. Offscreen rendering with pbuffers in es 2.0

    Started by freber, 09-17-2007 06:45 AM
    • Replies: 2
    • Views: 5,217
    09-18-2007, 12:15 AM Go to last post
  14. eglInitialize crash

    Started by akhil, 09-05-2007 05:09 AM
    • Replies: 6
    • Views: 9,187
    09-13-2007, 02:58 AM Go to last post
  15. NOKIA 6630 memory clock

    Started by wycwang, 09-11-2007 06:31 PM
    • Replies: 0
    • Views: 4,960
    09-11-2007, 06:31 PM Go to last post
  16. Texture problem

    Started by Mario, 09-07-2007 09:01 AM
    • Replies: 0
    • Views: 4,787
    09-07-2007, 09:01 AM Go to last post
  17. Acceleration in opengles

    Started by Sharan, 08-30-2007 11:47 PM
    • Replies: 3
    • Views: 5,559
    09-03-2007, 02:35 AM Go to last post
  18. Accelerating Flash Lite using OpenGL|ES or OpenVG

    Started by camako, 08-28-2007 09:18 AM
    • Replies: 0
    • Views: 4,961
    08-28-2007, 09:18 AM Go to last post

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