Page 12 of 48 FirstFirst ... 2891011121314151622 ... LastLast
Threads 221 to 240 of 954

Forum: OpenGL ES general technical discussions

Technical questions about OpenGL ES in general. Post questions about fixed function, programmable pipline and safety critical to the message boards for OpenGL ES 1.X and OpenGL ES 2.X respectively

    • Replies: 0
    • Views: 2,280
    12-02-2009, 02:20 AM Go to last post
  1. how to initial openg es with mfc, thank you

    Started by liudc, 11-28-2009 08:38 PM
    • Replies: 2
    • Views: 3,148
    12-01-2009, 05:27 AM Go to last post
  2. Understanding glDrawElements()

    Started by maximus-dev, 11-23-2009 04:23 PM
    • Replies: 5
    • Views: 4,593
    11-25-2009, 01:59 PM Go to last post
  3. How to write text in an OpenGL ES game?

    Started by mobilevisuals, 11-16-2009 03:05 AM
    • Replies: 3
    • Views: 4,064
    11-18-2009, 03:34 AM Go to last post
  4. JSR814 implementation on any ARM-linux platform

    Started by ppgiri, 11-16-2009 02:48 AM
    • Replies: 1
    • Views: 2,718
    11-16-2009, 04:34 AM Go to last post
    • Replies: 3
    • Views: 3,978
    11-13-2009, 02:41 AM Go to last post
  5. How to implement flight movement?

    Started by mobilevisuals, 11-10-2009 03:05 AM
    • Replies: 1
    • Views: 2,699
    11-11-2009, 10:26 AM Go to last post
  6. one-point perspective in openGL

    Started by aquiball, 10-15-2009 07:28 PM
    • Replies: 0
    • Views: 2,549
    10-15-2009, 07:28 PM Go to last post
  7. 1080p display resolution

    Started by mav, 10-08-2009 04:44 AM
    • Replies: 4
    • Views: 3,568
    10-14-2009, 02:34 AM Go to last post
  8. Problem with flatshaded tristrips on the iPhone 3GS

    Started by epatel, 10-08-2009 01:58 AM
    • Replies: 0
    • Views: 2,372
    10-08-2009, 01:58 AM Go to last post
  9. GLUTES for OpenGLES 1.1

    Started by asheesh, 09-26-2009 03:19 AM
    • Replies: 0
    • Views: 2,673
    09-26-2009, 03:19 AM Go to last post
    • Replies: 1
    • Views: 4,412
    09-25-2009, 08:58 PM Go to last post
    • Replies: 1
    • Views: 3,670
    09-25-2009, 08:57 PM Go to last post
  10. Choosing glFrustum parameters??

    Started by steve, 05-11-2009 12:37 PM
    • Replies: 1
    • Views: 3,983
    09-24-2009, 10:51 AM Go to last post
  11. how to increase alpha resolution?

    Started by comboy, 07-07-2009 04:47 AM
    • Replies: 1
    • Views: 2,863
    09-24-2009, 10:44 AM Go to last post
  12. OpenGL ES beginner question

    Started by opengles82, 07-25-2009 09:29 AM
    • Replies: 1
    • Views: 3,265
    09-24-2009, 10:40 AM Go to last post
  13. Create and initialize a pbuffer.

    Started by muratmat, 09-16-2009 06:30 AM
    • Replies: 1
    • Views: 3,530
    09-17-2009, 09:18 PM Go to last post
  14. how to make glTexImage2D faster?

    Started by freesui1984, 07-28-2009 07:29 PM
    • Replies: 3
    • Views: 6,883
    09-15-2009, 08:39 AM Go to last post
  15. Collada Steps out of Maya to flash

    Started by dparr, 09-11-2009 03:18 PM
    • Replies: 0
    • Views: 2,507
    09-11-2009, 03:18 PM Go to last post
  16. problem with OpenGL ES on Windows Mobile

    Started by kabu, 09-10-2009 02:10 AM
    • Replies: 0
    • Views: 2,603
    09-10-2009, 02:10 AM Go to last post

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •