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digi123
03-06-2010, 12:56 AM
Hi,

I'm using the OpenGL ES 1.x SDK to build my own test program without going through the PVRVFRAME framework. But I'm having trouble accessing the framebuffer objects because I'm probably using the wrong hardware profile. In previous versions, there was a config file that I can specify the hardware profile, but now it is missing. Is there a way to select which hardware profile I need without using the PVRVFRAME?

Thanks.