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hao1300
12-26-2009, 06:43 AM
Since getUniformLocation returns a WebGLUniformLocation, then shouldn't getAttribLocation returns something like a WebGLAttributeLocation rather than a GLint? After all, we are not going to (and should not) be modifying that int anyway, why not make it a little more intuitive and abstract?

giles
12-29-2009, 02:08 PM
That sounds sensible -- one for the mailing list, perhaps?

https://www.khronos.org/webgl/public-mailing-list/