View Full Version : OpenMAX AL decode video to a GLES 2.0 texture
01-13-2009, 11:04 AM
I'm looking for sample code that uses OpenMAX AL to decode video to an OpenGL ES 2.0 texture. Has anyone done this before and can share the code?
01-14-2009, 07:06 AM
I believe that there's no standardized solution available at the moment, but this use case is under discussion in the EGL group.
OpenMAX AL Chair
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