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nadadani
03-04-2005, 11:47 AM
Hi to all!

How can I display a non-static string (eg. number of frames per second) in a OpenGL ES window?

Thank you in advance.

Daniele

KristofBeets
03-07-2005, 05:54 AM
Check the PowerVR SDK it contains tools functions which include text output. Download available here :

Link To SDK Download (http://www.pvrdev.com/Pub/MBX/)

K-

asaslow
03-07-2005, 08:09 AM
GLUT|ES has the functionality you need.

www.rzr.online.fr
10-18-2005, 09:14 AM
the fonts do not display correctly on dell x50v

did i miss something ?

Giacomo
10-21-2005, 03:16 PM
I think the better way to do this is texture mapping!

AaronBurton
10-27-2005, 01:07 AM
I think the better way to do this is texture mapping!

That is exactly how the text-support (called Print3D) works, in the PowerVR SDKs.

You can download the source code here: http://www.pvrdev.com/Pub/MBX/Download/

danielkim
10-10-2006, 07:20 PM
I have linked http://www.pvrdev.com/Pub/MBX/Download/
but this link is changed to http://www.imgtec.com/PowerVR/insider/index.asp

could you tell me where can i download about (Print3D)??

And Do you know the best way to draw text in Opengl-es??

AaronBurton
10-11-2006, 01:27 AM
I have linked http://www.pvrdev.com/Pub/MBX/Download/
but this link is changed to http://www.imgtec.com/PowerVR/insider/index.asp

could you tell me where can i download about (Print3D)??

All the SDKs, including the Dell Axim SDKs, are on this page: http://www.imgtec.com/powervr/insider/D ... owerVRSDKs (http://www.imgtec.com/powervr/insider/Downloads/DocumentDownloads/index.asp?Page=PowerVRSDKs)


And Do you know the best way to draw text in Opengl-es??

The SDKs from PowerVR include a Tools library, which includes a module called PVRTPrint3D - this is code to draw text using texture-mapped polygons, by far the best way to draw text in OpenGL ES.