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Haydel
09-04-2004, 05:40 AM
Hi,
I'm creating and loading some 3D models using BREW SDK v3.0.1 and OpenGL ES v1.1
Now I want place all my models on a world and move around using gluLookAt(...).

Is that function available for OpenGL ES v1.1?

Thanks in advance,

DaveR
09-04-2004, 01:15 PM
There's an implementation of it in Vincent's ug files; there's also the Mesa implementation.




[ September 04, 2004: Message edited by: DaveR ]

dimensionX
09-05-2004, 07:16 AM
I thought BREW SDK worked along with OpenGL ES v1.0. Where did you get OpenGL ES v1.1 ?

Also I tried to setup BREW and OpenGL ES v1.0 on my computer based on the tutorial presented in GameDev.net by Alan Kemp. I used exactly the same directory structure nd everything but it still gives that creepy error "Something something has been compressed for disply. Do you want to restore it ?

How did you get around this problem ?

Thanks!

Haydel
09-20-2004, 04:46 PM
Thanks for your answer DaveR, that works perfectly.

And sorry dimensionX you where right, Im using OpenGL ES v1.0 and I didnt have that problem. Im using Windows XP Professional and Visual Studio .NET 2003.