View Full Version : Common/Common-Lite Query Mechanism?
How does an application determine if it is running on a platform that supports the Common or the Common-Lite profile?
In some of the slide presentations there is mention of another family of profiles ("Safety", somthing or another). Are there any details available on these profiles?
08-19-2003, 09:35 AM
You can test statically for the defines GL_VERSION_ES_CM_x_y or GL_VERSION_ES_CL_x_y, where x and y are the major and minor version numbers. To test at run time, you use glGetString(GL_VERSION) which returns a string of the form "OpenGL ES-XX x.y" where XX is either CM or CL and x and y are again the version numbers.
The difference in the two profiles is that CM includes floating point functions, in addition to the CL profile.
Please have a look at the spec to see for more details.
08-19-2003, 09:40 AM
The safety profile is still under development. I'm afraid nothing more can be said at this moment. If you are interested in contributing to the spec, you can become a member of Khronos.
Powered by vBulletin® Version 4.2.2 Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.