In an effort to better help the WebGL community we have decided to close the Khronos WebGL support forums. The traffic on the WebGL forums was always low, and questions were often slow to be answered.

Not to worry though, WebGL is very much alive and we recommend the following locations for support:


We will keep these forums here indefinitely to ensure that all past questions and answers will remain available to you. If you have any questions or concerns about this move, please feel free to contact the Khronos Webmaster directly (webmaster at khronos).