Part of the Khronos Group

Resources for the Mobile Developer Community



COLLADA Implementations, Tutorials and Sample Code

Commercial and Open Source Implementations

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Frameworks

Sorry, no Frameworks have been uploaded yet. Be the first to upload a Framework.

Tutorials, Technical Whitepapers and How to Guides

3D Rose Shader Network & Collada Dae

This work includes concepts of Setting up Shader networks, Displacement maps, and Exporting Collada Maya FBX .DAE’s from Maya 2009.

Presentations & Videos

Enabling the Immersive 3D Web with COLLADA & WebGL

This white paper describes two Khronos standards (COLLADA and WebGL) at an abstract level and the evolution of an ecosystem that will enable immersive 3D Web applications to evolve from currently disparate implementations (i.e. “walled gardens” or “silos”) to become standard web publishing accessible natively in a web browser.

Example Code

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