Khronos Presentation Speakers Bios
Arnaud, Remi - Sr. Graphics Architect, Intel Corporation

Rémi is Chief Software Architect at Screampoint International, working on interroperable 5D digital models. Rémi's involvement with real-time graphics started at Thales Simulation where he desgined the Space Magic real-time visual system, and finalized his Ph.D. In 1996 Rémi relocated to California to join Silicon Graphics's IRIS Performer team, before co-founding Intrinsic Graphics, a technoloy advanced cross platform middleware company for PS2, Xbox, GameCube and PC. In 2003 he joined Sony Computer Entertainment as Graphics Architect, working on the PLAYSTATION®3 SDK, and joined the Khronos Group creating the COLLADA standard. More recently, Remi was building a game technology team for the Larrabee project at Intel. Return to speaker page



