The Khronos Group - Media Authoring and Acceleration

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics and dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Khronos Technology-enabled Consumer Devices products

D/AVE 3D

Company: (Website) | Permalink
Categories: Consumer Applications & Games, Games, Mapping and navigation, Player/Viewer, Safety and Industrial Applications, Avionics, Automotive/telematics, Consumer Devices, Mobile phones, Handhelds, Developer Applications and Tools, Drivers, libraries & toolkits, Platform SDKs & tools, Hardware and Components, Processors, IP cores, boards, Hardware API, OpenGL ES, OpenVG,
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D/AVE 3D is an IP core for 3D graphics applications. This core is available in 2 versions FPGA and for ASIC. This IP has been specifically designed for embedded, automotive and infotainment market with a big emphasis on flexibility both in hardware and the software. Accompanying the core is OpenGL-ES 1.1, EGL 1.3 and OpenVG 1.0 1 API.

eVRU - Embedded Vector Rendering Unit

Company: TES Electronics Solutions GmbH (Website) | Permalink
Categories: Consumer Applications & Games, Mapping and navigation, Productivity & utilities, Safety and Industrial Applications, Avionics, Consumer Devices, Mobile phones, Handhelds, Developer Applications and Tools, Drivers, libraries & toolkits, Game engine, OpenGL ES,
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eVRU is a xDIAS compliant module for DaVinci dual core DSPs. eVRU has been designed and developed specifically to run on DSP to render graphics with OpenGL-ES API support on the ARM. By off-loading the ARM from graphics rendering burden, eVRU enables greater system flexibility for multimedia, navigation and GUI applications. TES provides free eval kits which are available for download from TES

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GUIliani User Interface Framework

Company: (Website) | Permalink
Categories: Consumer Applications & Games, Mapping and navigation, Productivity & utilities, Safety and Industrial Applications, Automotive/telematics, Consumer Devices, Mobile phones, Handhelds, Consoles, Developer Applications and Tools, Platform SDKs & tools, Game engine, Hardware and Components, Processors, IP cores, boards, Hardware API, OpenGL ES, OpenVG,
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GUIliani is a C++ software framework enabling creation of visually appealing, platform independent GUI’s for embedded system. Guiliani is designed with MVC or Model View Controller concept supporting XML files for skinning and behavioral description. GUIliani supports a number of platforms and OS like Linux, VxWorks, WindowsCE, Windows Mobile, uCLinux, NIOS and Processors like OMAP3, ARM11, ARM

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M600

Company: Sony Ericsson Mobile Communications (Website) | Permalink
Categories: Consumer Devices, Mobile phones, OpenGL ES,
Sony Ericsson Mobile Communications

The M600 is a fully-specified email tool and mobile phone rolled into an stylish, slim device featuring a touch screen and handwriting recognition. It uses the Symbian OS 9.1 and UIQ 3.0.  With full support for OpenGL ES 1.1, it offers fast moving 3D games as well as music and video, internet connectivity and messaging.

MediaDesigner

Company: (Website) | Permalink
Categories: Consumer Devices, Mobile phones, Handhelds, Developer Applications and Tools, Drivers, libraries & toolkits, Benchmarking, OpenMAX,
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MediaDesigner delivers a breakthrough in design efficiency, allowing Silicon vendors, OEMs, OS vendors and 3rd party algorithm suppliers to rapidly create and share OpenMAX IL solutions. MediaDesigner enables multi-disciplined teams to specify, build, test, demonstrate and deploy OpenMAX components and applications in an intuitive, coordinated & consistent manner.

Jump-start the adoption

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MobiX3D player

Company: Human-Computer Interaction Laboratory | Permalink
Categories: Consumer Applications & Games, Mapping and navigation, Player/Viewer, Consumer Devices, Handhelds, OpenGL ES,

MobiX3D is a mobile player for X3D and H-Anim content. The rendering engine of the MobiX3D player supports OpenGL ES 1.1 on PocketPC and OpenGL ES 1.0 on Intel 2700G-based devices, with support for transparency (alpha-blending), color and shading (wireframe, flat and gouraud shading supported), texturing, lighting, backface culling. The player makes use of the Glut ES toolkit.

Nokia N93

Company: Nokia (Website) | Permalink
Categories: Consumer Devices, Mobile phones, OpenGL ES,
Nokia

The Nokia N93 is a fully hardware accelerated OpenGL ES 1.1 handset. N93 is capable of rendering millions of triangles per second, while maintaining high image quality by supporting free bilinear filtering and full-screen anti-aliasing.

NVIDIA Tegra mobile web processor

Company: (Website) | Permalink
Categories: Consumer Devices, Handhelds, Hardware and Components, Processors, IP cores, boards, OpenGL ES,
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The Next Generation NVIDIA® Tegra™ mobile web processor was designed to power the new generation of tablets, slates, mobile Internet devices (MIDs), e-readers, automotive safety and entertainment solutions, and Internet TV boxes. NVIDIA Tegra delivers an uncompromised Web experience, including ultra low power Flash 10.1 acceleration, 1080p video playback, 3D touchscreen UI support, and unmatched

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PowerVR MBX

Company: Imagination Technologies (Website) | Permalink
Categories: Consumer Devices, Mobile phones, Handhelds, Hardware and Components, Processors, IP cores, boards, OpenGL ES, OpenVG,
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The PowerVR MBX graphics processor is an IP core specifically developed to meet the growing multimedia needs of low power, low cost system-on-chip (SoC) applications. It is the most widely adopted 3D graphics technology in mobile devices today.

When used with embedded microprocessor cores, PowerVR MBX enables the migration of complex console-class 3D/2D graphics and video content to such

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PowerVR SGX

Company: Imagination Technologies (Website) | Permalink
Categories: Consumer Devices, Mobile phones, Handhelds, Hardware and Components, Processors, IP cores, boards, OpenGL ES, OpenVG,
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The PowerVR SGX Graphics Accelerator IP family is a range of cores specifically developed to meet the next-generation requirements of graphics and video processing from mobile to desktop applications. The PowerVR SGX family is based around a fully programmable, scalable multi-threaded Universal Scalable Shader Engine, enabling a feature set that exceeds the requirements of OpenGL 2.0, OpenGL ES

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