The Khronos Group - Media Authoring and Acceleration

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics and dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Technology-enabled Game engine products

Crank Software Inc.

Categories: Consumer Applications & Games, Content creation, Productivity & utilities, Developer Applications and Tools, Platform SDKs & tools, Game engine, OpenGL ES, OpenVG,

Crank Software gives developers the ability to create rich user interfaces (UI) and get to market quicker with optimized solutions for resource-constrained devices. Crank Storyboardâ„¢ Suite provides software developers and UI designers with an environment to quickly develop their UI and then easily embed it on their embedded platform. Storyboard then utilizes the power of the embedded device

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Embedded Systems 3D Game SDK

Categories: Developer Applications and Tools, Platform SDKs & tools, Game engine, OpenGL ES, OpenKODE,

The Embedded Systems 3D Game SDK is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES and OpenKODE that supports for the OpenGL ES 1.x Common and Common Lite Profile on using Hybrid Graphics (Rasteroid 3.1), Imagination Technologies (PowerVR) and Nokia (OpenGL ES 1.1 Plugin) implementations.

Esenthel Engine

Categories: Developer Applications and Tools, Game engine, COLLADA,

Esenthel Engine is a complete game development suit allowing to create fully professional games. Esenthel Engine supports COLLADA for importing models, skinning and animations.

eVRU - Embedded Vector Rendering Unit

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Company: TES Electronic Solutions GmbH
Categories: Consumer Applications & Games, Mapping and navigation, Productivity & utilities, Safety and Industrial Applications, Avionics, Consumer Devices, Mobile phones, Handhelds, Developer Applications and Tools, Drivers, libraries & toolkits, Game engine, OpenGL ES,

eVRU is a xDIAS compliant module for DaVinci dual core DSPs. eVRU has been designed and developed specifically to run on DSP to render graphics with OpenGL-ES API support on the ARM. By off-loading the ARM from graphics rendering burden, eVRU enables greater system flexibility for multimedia, navigation and GUI applications. TES provides free eval kits which are available for download from TES

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GUIliani User Interface Framework

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Company: TES Electronic Solutions GmbH
Categories: Consumer Applications & Games, Mapping and navigation, Productivity & utilities, Safety and Industrial Applications, Automotive/telematics, Consumer Devices, Mobile phones, Handhelds, Consoles, Developer Applications and Tools, Platform SDKs & tools, Game engine, Hardware and Components, Processors, IP cores, boards, Hardware API, OpenGL ES, OpenVG,

GUIliani is a C++ software framework enabling creation of visually appealing, platform independent GUI’s for embedded system. Guiliani is designed with MVC or Model View Controller concept supporting XML files for skinning and behavioral description. GUIliani supports a number of platforms and OS like Linux, VxWorks, WindowsCE, Windows Mobile, uCLinux, NIOS and Processors like OMAP3, ARM11, ARM

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Terathon C4 engine

Categories: Developer Applications and Tools, Game engine, COLLADA,

The C4 Engine is an advanced 3D rendering engine to create 3D game titles on both Mac and Windows systems.  It supports COLLADA for import.

Unity

Categories: Developer Applications and Tools, Drivers, libraries & toolkits, Game engine, COLLADA,

Unity is a user-friendly Cocoa application for designing and programming 3D games and a 3D game engine. Scripting is done using JavaScript, C#, or Boo via an embedded Mono run time. The resulting games can be deployed as stand-alone Mac OS X or Windows applications, Web plug-ins, or as Dashboard widgets. Unity uses COLLADA for model import.

X-Forge 3

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Company: Acrodea Inc.
Categories: Developer Applications and Tools, Platform SDKs & tools, Game engine, Application framework, OpenGL ES, OpenVG,

X-Forge v3.0 is a comprehensive advanced 3D multimedia & game development system for mobile and embedded platforms.

The X-Forge development system is SDK (Software Development Kit) built around a complete C++ based multi-platform game engine, and provides tools, documentation and examples for every phase of advanced multimedia and game development. Full 3D hardware acceleration is supported

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