The Khronos Group - Media Authoring and Acceleration

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics and dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Technology-enabled Platform SDKs & tools products

Crank Software Inc.

Categories: Consumer Applications & Games, Content creation, Productivity & utilities, Developer Applications and Tools, Platform SDKs & tools, Game engine, OpenGL ES, OpenVG,

Crank Software gives developers the ability to create rich user interfaces (UI) and get to market quicker with optimized solutions for resource-constrained devices. Crank Storyboardâ„¢ Suite provides software developers and UI designers with an environment to quickly develop their UI and then easily embed it on their embedded platform. Storyboard then utilizes the power of the embedded device

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D/AVE 3D

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Company: TES Electronic Solutions GmbH
Categories: Consumer Applications & Games, Games, Mapping and navigation, Player/Viewer, Safety and Industrial Applications, Avionics, Automotive/telematics, Consumer Devices, Mobile phones, Handhelds, Developer Applications and Tools, Drivers, libraries & toolkits, Platform SDKs & tools, Hardware and Components, Processors, IP cores, boards, Hardware API, OpenGL ES, OpenVG,

D/AVE 3D is an IP core for 3D graphics applications. This core is available in 2 versions FPGA and for ASIC. This IP has been specifically designed for embedded, automotive and infotainment market with a big emphasis on flexibility both in hardware and the software. Accompanying the core is OpenGL-ES 1.1, EGL 1.3 and OpenVG 1.0 1 API.

Embedded Systems 3D Game SDK

Categories: Developer Applications and Tools, Platform SDKs & tools, Game engine, OpenGL ES, OpenKODE,

The Embedded Systems 3D Game SDK is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES and OpenKODE that supports for the OpenGL ES 1.x Common and Common Lite Profile on using Hybrid Graphics (Rasteroid 3.1), Imagination Technologies (PowerVR) and Nokia (OpenGL ES 1.1 Plugin) implementations.

GUIliani User Interface Framework

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Company: TES Electronic Solutions GmbH
Categories: Consumer Applications & Games, Mapping and navigation, Productivity & utilities, Safety and Industrial Applications, Automotive/telematics, Consumer Devices, Mobile phones, Handhelds, Consoles, Developer Applications and Tools, Platform SDKs & tools, Game engine, Hardware and Components, Processors, IP cores, boards, Hardware API, OpenGL ES, OpenVG,

GUIliani is a C++ software framework enabling creation of visually appealing, platform independent GUI’s for embedded system. Guiliani is designed with MVC or Model View Controller concept supporting XML files for skinning and behavioral description. GUIliani supports a number of platforms and OS like Linux, VxWorks, WindowsCE, Windows Mobile, uCLinux, NIOS and Processors like OMAP3, ARM11, ARM

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OMAP2420 Processor

Texas Instruments

Company: Texas Instruments
Categories: Developer Applications and Tools, Platform SDKs & tools, Hardware and Components, Processors, IP cores, boards, OpenGL ES, OpenVG, OpenMAX,

The OMAP2420 includes the benefits of the OMAP 2 architecture’s parallel processing, giving users the ability to instantly run applications and operate multiple functions simultaneously without quality of service compromises. The OMAP2420 includes an integrated ARM1136 processor (330 MHz), a TI TMS320C55x DSP (220 MHz), 2D/3D graphics accelerateor, imaging and video accelerator, high-performance

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OMAP2430 Processor

Texas Instruments

Company: Texas Instruments
Categories: Developer Applications and Tools, Platform SDKs & tools, Hardware and Components, Processors, IP cores, boards, OpenGL ES, OpenVG, OpenMAX,

The OMAP2430 is based on TI’s enhanced OMAP 2 multi-engine parallel processing architecture and 90-nm CMOS process technology. It has TI’s latest imaging video and audio accelerator, the IVA 2, and boosts mobile video playback performance to DVD quality. It also integrates a 330-MHz ARM1136 RISC processor core, dedicated 2D/3D graphics hardware acceleration, high-speed system interconnect,

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VIVID UI

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Company: Acrodea Inc.
Categories: Developer Applications and Tools, Drivers, libraries & toolkits, Platform SDKs & tools, OpenGL ES, OpenVG,

VIVID UI Core provides a native software solution for the delivery of multiple types User Interfaces (UI), ranging from basic graphics UI and audio to 3D graphics and Flash Lite.  It supports over-the-air (OTA) downloading of new UI components allowing the development of new information services delivered directly to the mobile phone interface.

VIVID UI supports both OpenGL ES and OpenVG

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X-Forge 3

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Company: Acrodea Inc.
Categories: Developer Applications and Tools, Platform SDKs & tools, Game engine, Application framework, OpenGL ES, OpenVG,

X-Forge v3.0 is a comprehensive advanced 3D multimedia & game development system for mobile and embedded platforms.

The X-Forge development system is SDK (Software Development Kit) built around a complete C++ based multi-platform game engine, and provides tools, documentation and examples for every phase of advanced multimedia and game development. Full 3D hardware acceleration is supported

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