Company: TES Electronic Solutions GmbH
Categories: Consumer Applications & Games, Games, Mapping and navigation, Player/Viewer, Safety and Industrial Applications, Avionics, Automotive/telematics, Consumer Devices, Mobile phones, Handhelds, Developer Applications and Tools, Drivers, libraries & toolkits, Platform SDKs & tools, Hardware and Components, Processors, IP cores, boards, Hardware API, OpenGL ES, OpenVG,
D/AVE 3D is an IP core for 3D graphics applications. This core is available in 2 versions FPGA and for ASIC. This IP has been specifically designed for embedded, automotive and infotainment market with a big emphasis on flexibility both in hardware and the software. Accompanying the core is OpenGL-ES 1.1, EGL 1.3 and OpenVG 1.0 1 API.
The Fujitsu MB86297 graphic display controller is optimized for high-end vehicle multimedia and virtual dashboard applications, including head-end units and fully configurable instrument clusters that require high quality and versatile human-machine interfaces. It supports all 2D functions, 3D functions, and fogging and lighting, to provide dramatic and realistic 3D effects. It will offer
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Company: TES Electronic Solutions GmbH
Categories: Consumer Applications & Games, Mapping and navigation, Productivity & utilities, Safety and Industrial Applications, Automotive/telematics, Consumer Devices, Mobile phones, Handhelds, Consoles, Developer Applications and Tools, Platform SDKs & tools, Game engine, Hardware and Components, Processors, IP cores, boards, Hardware API, OpenGL ES, OpenVG,
GUIliani is a C++ software framework enabling creation of visually appealing, platform independent GUI’s for embedded system. Guiliani is designed with MVC or Model View Controller concept supporting XML files for skinning and behavioral description. GUIliani supports a number of platforms and OS like Linux, VxWorks, WindowsCE, Windows Mobile, uCLinux, NIOS and Processors like OMAP3, ARM11, ARM
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The Next Generation NVIDIA® Tegra™ mobile web processor was designed to power the new generation of tablets, slates, mobile Internet devices (MIDs), e-readers, automotive safety and entertainment solutions, and Internet TV boxes. NVIDIA Tegra delivers an uncompromised Web experience, including ultra low power Flash 10.1 acceleration, 1080p video playback, 3D touchscreen UI support, and unmatched
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The OMAP2420 includes the benefits of the OMAP 2 architecture’s parallel processing, giving users the ability to instantly run applications and operate multiple functions simultaneously without quality of service compromises. The OMAP2420 includes an integrated ARM1136 processor (330 MHz), a TI TMS320C55x DSP (220 MHz), 2D/3D graphics accelerateor, imaging and video accelerator, high-performance
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The OMAP2430 is based on TI’s enhanced OMAP 2 multi-engine parallel processing architecture and 90-nm CMOS process technology. It has TI’s latest imaging video and audio accelerator, the IVA 2, and boosts mobile video playback performance to DVD quality. It also integrates a 330-MHz ARM1136 RISC processor core, dedicated 2D/3D graphics hardware acceleration, high-speed system interconnect,
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PICA realizes a flexible, scalable, and innovative hardware architecture to meet broad demand for SoC (System on Chip) applications for the rapidly growing digital consumer market.
* Support of industry standard OpenGL ES 1.1 plus extension pack
* DMP’s proprietary MAESTRO-2G extension enables
- Very high Quality Graphics
- Lower bus band width
- Smaller memory foot print and program size
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The PowerVR MBX graphics processor is an IP core specifically developed to meet the growing multimedia needs of low power, low cost system-on-chip (SoC) applications. It is the most widely adopted 3D graphics technology in mobile devices today.
When used with embedded microprocessor cores, PowerVR MBX enables the migration of complex console-class 3D/2D graphics and video content to such
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The PowerVR SGX Graphics Accelerator IP family is a range of cores specifically developed to meet the next-generation requirements of graphics and video processing from mobile to desktop applications. The PowerVR SGX family is based around a fully programmable, scalable multi-threaded Universal Scalable Shader Engine, enabling a feature set that exceeds the requirements of OpenGL 2.0, OpenGL ES
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