The Khronos Group - Media Authoring and Acceleration

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics and dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Technology-enabled Content creation products

Collada 1.4 Plugin for Blender

Categories: Consumer Applications & Games, Content creation, COLLADA,

The plugin consists of 2 part; the Collada 1.4.0 API and a Translator. The Collada 1.4.0 API is the converter between a Collada XML file (*.dae) and an object oriented representation of the Collada schema in Python. The purpose of the translator is to convert the Collada structure to Blender and vice versa. This translator does not make any use of the Collada file.

COLLADAMAX, COLLADAMaya, FCOLLADA

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Company: Feeling Software
Categories: Consumer Applications & Games, Content creation, Developer Applications and Tools, Drivers, libraries & toolkits, COLLADA,

The COLLADA Premium Tools were created with the professional studio in mind.  Whether you are 3 people or 300, we have a studio license that caters to your needs.

The COLLADA Premium Tools include ColladaMax, ColladaMaya, and FCollada:
- Translators for recent versions of 3ds Max (2010, 2009, 2008, 9.0) and Maya (2009, 2008, 8.5)
- Optimized performance and memory usage (includes

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Crank Software Inc.

Categories: Consumer Applications & Games, Content creation, Productivity & utilities, Developer Applications and Tools, Platform SDKs & tools, Game engine, OpenGL ES, OpenVG,

Crank Software gives developers the ability to create rich user interfaces (UI) and get to market quicker with optimized solutions for resource-constrained devices. Crank Storyboardâ„¢ Suite provides software developers and UI designers with an environment to quickly develop their UI and then easily embed it on their embedded platform. Storyboard then utilizes the power of the embedded device

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Equinox 3D

Categories: Consumer Applications & Games, Content creation, COLLADA,

EQUINOX-3D is a free 3d modeler for Mac OS X and Linux, with support for Cg and the OpenGL Shading Language, along with a a fully integrated ray-tracer. It uses COLLADA for its internal file format.

HLSL2GLSL

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Company: AMD
Categories: Consumer Applications & Games, Content creation, Developer Applications and Tools, Drivers, libraries & toolkits, OpenGL ES,

HLSL2GLSL is an open source tool that translates DirectX 9 HLSL shaders into the OpenGL Shading Language (GLSL). It offer many options to support shaders that are compatible with OpenGL ES 2.0.  Specifically, HLSL2GLSL can generate shaders that use only user attributes and user varyings (required by OpenGL ES Shading Language v1.00).  In addition, it can prepend a default precision qualifier

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Houdini

Categories: Consumer Applications & Games, Content creation, COLLADA,

Houdini is world renowned for its visual effects and comprehensive feature set which includes modeling, rigging, animation, particle effects, dynamics, compositing,  and integrated rendering.  V8.1 adds COLLADA import.

ImageModeler

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Company: Autodesk
Categories: Consumer Applications & Games, Content creation, COLLADA,

Autodesk® ImageModeler™ image-based modeling and photogrammetry software enables architects, designers, and entertainment content creators to generate 3D models from 2D digital images. The software’s easy-to-learn, three-step workflow—calibration, modeling, and texturing—enables users to achieve stunning, photorealistic 3D models with real-world accuracy and export them in different formats to

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Irrlicht Engine

Categories: Consumer Applications & Games, Content creation, COLLADA,

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. It supports direct import of COLLADA meshes. irrEdit is a free scene graph editor for

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Kynapse

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Company: Autodesk
Categories: Consumer Applications & Games, Content creation, Developer Applications and Tools, Drivers, libraries & toolkits, COLLADA,

Autodesk® Kynapse® game middleware is a leading artificial intelligence (AI) solution for game development and the creation of real-time simulations for nonplayer characters (NPCs). Production-proven in more than 100 titles, this high-performance game AI technology helps simulate advanced dynamic 3D pathfinding, environment perception, and large-crowd movement in complex terrains. It also helps

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MeshLab

Categories: Consumer Applications & Games, Content creation, COLLADA,

MeshLab is an open source portable and extensible mesh processing system for processing and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). It provides a set of tools for cleaning, healing, inspecting, rendering and converting this kind of large unstructured meshes. It supports COLLADA read and write.

Remo 3D

Categories: Consumer Applications & Games, Content creation, COLLADA,

Remo 3D is an OpenGL API-based 3D modeler using the OpenFlight format, for real-time visualization. It supports COLLADA 1.4+ import and export.

SimLab Composer 2.0 adds support for COLLADA

Categories: Consumer Applications & Games, Content creation, Player/Viewer, Productivity & utilities,

OSG Composer facilitates the creation of advanced 3D scenes; It allows the user to combine geometries from different sources.
The user can share the created Scene as COLLADA or PDF 3D files

Visual Nature Studio and Scene Express

Categories: Consumer Applications & Games, Content creation, COLLADA,

3D Nature’s Visual Nature Studio and Scene Express is a fully GIS-enabled landscape authoring tool that offers support for directly generating textured COLLADA (.dae) models geospatial data in any projection. COLLADA support permits the simplified representation of custom terrain within Google Earth 4, by exporting the terrain model as a basic textured 3D model.

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