Bugzilla – Bug 674
WEBGL_depth_texture typo with framebufferTexture2D
Last modified: 2012-07-11 19:37:03 PDT
Current spec: "The framebufferTexture2D entry point is extended to accept the target parameter DEPTH_ATTACHMENT and DEPTH_STENCIL_ATTACHMENT" This should be extending the |attachment| parameter, not the |target| parameter.