Bugzilla – Bug 657
Use unions to simplify IDL
Last modified: 2012-06-05 12:44:04 PDT
Replace eg. void bufferData(GLenum target, GLsizeiptr size, GLenum usage); void bufferData(GLenum target, ArrayBufferView data, GLenum usage); void bufferData(GLenum target, ArrayBuffer? data, GLenum usage); with void bufferData(GLenum target, GLsizeiptr or ArrayBufferView or ArrayBuffer? size, GLenum usage); See https://www.khronos.org/webgl/public-mailing-list/archives/1205/msg00244.html.