|
Bugzilla – Full Text Bug Listing |
| Summary: | .spec file MacOSX issue with GLhandleARB. | ||
|---|---|---|---|
| Product: | OpenGL | Reporter: | Alfonse <alfonse215> |
| Component: | Registry | Assignee: | Jon Leech <devrel> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | P3 | ||
| Version: | 4.3 | ||
| Target Milestone: | --- | ||
| Hardware: | PC | ||
| OS: | Windows | ||
|
Description
Alfonse
2013-01-05 11:32:57 PST
Benj, could you verify this? I can work around it although I'd also need to know a reliable preprocessor-level way of distingushing that the header is being processed in a MacOS X environment where GLhandleARB is defined differently than the GL spec says it is. Thanks. Jon, #ifdef __APPLE__ should work fine for this. Fixed in gl.xml & glext.h in Subversion. |