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Bugzilla – Components for OpenGL-ES |
| Select a component to see open bugs in that component: |
OpenGL-ES
The OpenGL ES API for embedded and mobile devices.
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| Default Assignee | Default QA Contact | |
|---|---|---|
| Conformance Tests | Jon Leech | |
| The suite of tests used to ensure that an OpenGL-ES implementation conforms to the specification | ||
| Man Pages & Other Documentation | Jon Leech | OpenGL ES Work Group email alias |
| Man pages and other non-specification API documentation | ||
| Registry | Jon Leech | |
| OpenGL extension and enumerant registry (see http://www.khronos.org/registry/gles/) | ||
| Sample Implementation | Jon Leech | |
| Example code that implements OpenGL ES functionality. | ||
| Specification | Jon Leech | |
| Documents that describe the design and operation of OpenGL ES, including the API Specifications (full and diff), and the OpenGL ES Shading Language Specification. | ||